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                                                      CH A PT E R   1 0   *    L E A R N I N G   A B O U T  P E R S IS T E N CE 271 



     The IBinary2TextProcessor interface has a single method�察�Process�┌��察�which has two param

eters�此�the binary stream and the text stream。 The implementation of IBinary2TextProcessor  

would be responsible for reading the data from the binary stream and saving data to the  

text stream。 

     The text´to´binary interface�察�IText2BinaryProcessor�察�follows a similar interface design�察 �

except that the input and output stream types are reversed。  



Imports System。IO 



Public Interface IText2BinaryProcessor 

    Sub Process��ByVal input As TextReader�察�ByVal output As Stream�� 

End Interface 



     The idea of both interface declarations is to focus on transferring data from one stream  

to another。  

     The shell for both data stream interfaces is very similar to the shell of the text´processing  

stream�察�except that binary and text streams are involved。 The TextProcessor shell was respon

sible for knowing if the data stream was from the console or from a file。 When manipulating  

binary streams�察�the source still needs to be ascertained�察�but instead of creating text streams�察 �

binary streams are created。 If you understand the mechanics of using a text stream�察�you will  

understand the mechanics of using a binary stream。 

     The following is the plete implementation of the text´to´binary bootstrap class。 



Imports System。IO 



Public Module Text2BinaryBootstrap 

    Public Sub DisplayHelp�┌� 

        Console。WriteLine�─�You need help�拭�Right now�拭┌� 

    End Sub 



    Public Sub Start��ByVal args As String�┌��察�_ 

                       ByVal processor As IText2BinaryProcessor�� 

        #If DEBUG_OUTPUT Then 

            Console。WriteLine�─�Argument count�──�& args。Length & ;��;�� 

            For Each argument As String In args 

                Console。WriteLine�─�Argument �──�& argument & ;��;�� 

            Next 

        #End If 



        Dim reader As TextReader = Nothing 

        Dim writer As Stream = Nothing 

        If args。Length = 0 Then 

            reader = Console。In 

            writer = Console。OpenStandardOutput�┌� 

        ElseIf args。Length = 1 Then 

            If args��0�� = ;´help; Then 

                Text2BinaryBootstrap。DisplayHelp�┌� 

                Return 

            End If 


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272       CH AP T E R   1 0   *    L E A R N I N G   A B OU T   P E R S IS TE N CE 



                      reader = File。OpenText��args��0���� 

                      writer = Console。OpenStandardOutput�┌� 

                  ElseIf args。Length = 2 Then 

                      If args��0��  ;´out; Then 

                          Text2BinaryBootstrap。DisplayHelp�┌� 

                          Return 

                      End If 

                      reader = Console。In 

                      writer = File。Open��args��1���察�FileMode。Create�� 

                  ElseIf args。Length = 3 Then 

                      If args��0��  ;´out; Then 

                          Text2BinaryBootstrap。DisplayHelp�┌� 

                          Return 

                      End If 

                      reader = File。OpenText��args��2���� 

                      writer = File。Open��args��1���察�FileMode。Create�� 

                  Else 

                      Text2BinaryBootstrap。DisplayHelp�┌� 

                      Return 

                  End If 

                  processor。Process��reader�察�writer�� 

                  writer。Close�┌� 



              End Sub 

          End Module 



               The implementation is nearly identical to the Bootstrap class�察�the differences are bolded。  

          Notice that instead of using the predefined Console。Out data member�察�the OpenStandardOutput�┌�  

          method is called�察�and instead of  File。CreateText�┌��察�the File。Open�┌� method is called。 

               The implementation of the binary´to´text stream shell is nearly identical to the one for the  

          text´to´binary stream shell。 You can find it in this book¨s downloadable source code。 



          Defining the Type 



          The central piece when converting from a text stream to a binary stream or vice versa is the  

          definition of a type。 The type might be a class or a struct�察�and it is identified as being a type that  

          can be read and written。 Identifying a type to be read and written is necessary so that when  

           reads or writes the type�察�the underlying infrastructure knows what to do。 Remember that  

          a binary data stream is a data stream where only the program knows what it means。 To help  

           read and write those types�察�you add identifiers that tell  what to do。 Fortunately�察�you  

          don¨t need to know the inner details of binary serialization�察�but just give  an indication of  

          how to manage it。  

               For the lottery´prediction example�察�we will define a type that represents a lottery ticket。  

          The lottery ticket will contain the draw date�察�numbers�察�and bonus number。 Following is the  

          plete declaration ��in the  LottoLibrary project��。 


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                                                     CH A PT E R   1 0   *    L E A R N I N G   A B O U T  P E R S IS T E N CE 273 



 _ 

Public Class Ticket 



    Public Sub New�┌� 

    End Sub 



    Public Sub New��ByVal drawDate As DateTime�察�ByVal numbers As Integer�┌��察�_ 

                   ByVal bonus As Integer�� 

        _drawDate = drawDate 

        _numbers = numbers 

        _bonus = bonus 

    End Sub 



    Public Property Bonus�┌� As Integer 

        Get 

            Return _bonus 

        End Get 

        Set��ByVal value As Integer�� 

            _bonus = value 

        End Set 

    End Property 



    Public Property DrawDate�┌� As DateTime 

        Get 

            Return _drawDate 

        End Get 

        Set��ByVal value As DateTime�� 

            _drawDate = value 

        End Set 

    End Property 



    Public Property Numbers�┌� As Integer�┌� 

        Get 

            Return _numbers 

        End Get 

        Set��ByVal value As Integer�┌��� 

            _numbers = value 

        End Set 

    End Property 



    Private _bonus As Integer 

    Private _drawDate As DateTime 

    Private _numbers As Integer�┌� 

End Class 



     Ticket is plain´vanilla data class。 However�察�the bolded parts deserve an explanation。 The  

first bolded part is a set of angled brackets surrounding the identifier Serializable�察�which  

represents a  attribute。 In �察�you have the ability to describe types�察�methods�察�and so on。  


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274       CH AP T E R   1 0   *    L E A R N I N G   A B OU T   P E R S IS TE N CE 



          Attributes are descriptions that are used in a particular context。 As opposed to the identifiers  

           Public and MustInherit�察�which are descriptions that fundamentally describe how a type will  

          behave�察�the Serializable attribute describes the behavior of a type in a specific context!when  

          the object is to be converted from memory to a data stream and vice versa。 Fundamental descrip

          tions are important to the  runtime�察�whereas  attributes are generally not important  

          to the runtime�察�but important to libraries that the runtime will execute。 



          *Note  Serialization is the process of turning an object into a format that can be saved or sent over the  

          network。 Deserialization is the process of retrieving the serialized object。 



                The Serializable attribute describes the ability to serialize the type as it is declared。 When  

          Ticket is converted into a binary stream�察�the programmer does not nee
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